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Unity Health and Damage System – Combat Tutorial (VRoid)

In this tutorial, you’ll learn how to create health and damage system in Unity and VRoid Studio. This is part one of the new melee …
source
In this tutorial, you’ll learn how to create health and damage system in Unity and VRoid Studio. This is part one of the new melee …
source
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If you have any questions, feel free to ask it in the comments below!
@Reforge Mode you make a great video. I have a question.
You use the damage tester with a key bind f11 f12 but this only makes effect if i use this keys. What about if i want to make damage with a bullet object.
I was thinking oncollider hit to activate the attribute manager functions?
If you can expand the combat tutorial that would be awesome. But anyways it really help me this video. Thank you
when we press F12 key the health reduces. what to write in if condition if we want to crick button from joystick??
Great Tutorial, I just had one question.
So I have a day night cycle animation in my project, and I want it so that my damage is different at day. How can I do this?
Very simple and useful tutorial thank you
So glad that you went over all the basics! Most tutorials skip this sort of information but as a new developer this is very useful. I've subscribed 🙂
It would be interesting if you explain a quest system like genshin impact.
Love the pacing! Quick to the point while still providing lots of extra information. Looking forward to more!
Glad to see, that you are better and back doing these videos.
You're pretty much the only one who does Vroid and Unity videos.
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